Zdexby TheHolyOneZ
3,046 structs
Struct

FSkeletalMeshLODInfo

/Script/Engine.SkeletalMeshLODInfo 0x00D0 (208 B) align 8 /Script/Engine
0x00x00D0

Members 18

OffsetSizeNameTypeFlags
—0x04ScreenSizeFPerPlatformFloat3 flags
0x04LODHysteresisfloat6 flags
0x10LODMaterialMapTArray<int32>2 flags
0x14BuildSettingsFSkeletalMeshBuildSettings3 flags
0x3CReductionSettingsFSkeletalMeshOptimizationSettings3 flags
0x10BonesToRemoveTArray<FBoneReference>3 flags
0x10BonesToPrioritizeTArray<FBoneReference>3 flags
0x10SectionsToPrioritizeTArray<FSectionReference>3 flags
0x04WeightOfPrioritizationfloat6 flags
0x009C0x04padding / unreflected
0x08BakePoseUAnimSequence*6 flags
0x08BakePoseOverrideUAnimSequence*6 flags
0x10SourceImportFilenameFString6 flags
0x01SkinCacheUsageESkinCacheUsage6 flags
0x00C10x03padding / unreflected
0x04MorphTargetPositionErrorTolerancefloat6 flags
0x01bHasBeenSimplified : 1bit 0bool3 flags
0x01bHasPerLODVertexColors : 1bit 1bool3 flags
0x01bAllowCPUAccess : 1bit 2bool4 flags
0x01bSupportUniformlyDistributedSampling : 1bit 3bool5 flags
0x00C90x07unreflected bytes to end of FSkeletalMeshLODInfo

Used by 7

types with a member, parameter or interface of this type