Struct FGameplayEffectVersion Path C++ Link /Script/GameplayAbilities.GameplayEffectVersion 0x0001 (1 B) align 1 /Script/GameplayAbilities 0x00x0001 Members 0 OffsetSizeNameTypeFlagsNo reflected members. // /Script/GameplayAbilities.GameplayEffectVersion // size 0x0001 (1), align 1 struct FGameplayEffectVersion { public: };