Struct FGameplayEffectSpecHandle Path C++ Link /Script/GameplayAbilities.GameplayEffectSpecHandle 0x0010 (16 B) align 8 /Script/GameplayAbilities 0x00x0010 Members 0 OffsetSizeNameTypeFlagsNo reflected members. Used by 4types with a member, parameter or interface of this type UAbilityAsync_WaitGameplayEffectAppliedUAbilitySystemBlueprintLibraryUAbilitySystemComponentUGameplayAbility // /Script/GameplayAbilities.GameplayEffectSpecHandle // size 0x0010 (16), align 8 struct FGameplayEffectSpecHandle { public: };