| 0x00C8 | 0x18 | padding / unreflected |
| 0x10 | PelvisBone | FBoneReference | 3 flags |
| 0x10 | FeetDefinitions | TArray<FSlopeWarpingFootDefinition> | 3 flags |
| 0x10 | FeetData | TArray<FSlopeWarpingFootData> | Transient+2 flags |
| 0x08 | PelvisOffsetInterpolator | FVectorRK4SpringInterpolator | 6 flags |
| 0x0128 | 0x58 | padding / unreflected |
| 0x18 | GravityDir | FVector | 6 flags |
| 0x18 | CustomFloorOffset | FVector | 6 flags |
| 0x04 | CachedDeltaTime | float | Transient+5 flags |
| 0x01B4 | 0x04 | padding / unreflected |
| 0x18 | TargetFloorNormalWorldSpace | FVector | Transient+5 flags |
| 0x08 | FloorNormalInterpolator | FVectorRK4SpringInterpolator | 6 flags |
| 0x01D8 | 0x58 | padding / unreflected |
| 0x18 | TargetFloorOffsetLocalSpace | FVector | Transient+5 flags |
| 0x08 | FloorOffsetInterpolator | FVectorRK4SpringInterpolator | 6 flags |
| 0x0250 | 0x58 | padding / unreflected |
| 0x04 | MaxStepHeight | float | 6 flags |
| 0x01 | bKeepMeshInsideOfCapsule : 1bit 0 | bool | 4 flags |
| 0x01 | bPullPelvisDown : 1bit 1 | bool | 4 flags |
| 0x01 | bUseCustomFloorOffset : 1bit 2 | bool | 4 flags |
| 0x01 | bWasOnGround : 1bit 3 | bool | Transient+3 flags |
| 0x01 | bShowDebug : 1bit 4 | bool | Transient+3 flags |
| 0x01 | bFloorSmoothingInitialized : 1bit 5 | bool | Transient+3 flags |
| 0x02AD | 0x03 | padding / unreflected |
| 0x18 | ActorLocation | FVector | Transient+5 flags |
| 0x18 | GravityDirCompSpace | FVector | TransientProtected+5 flags |